

NUKE = {}
NUKE.VARFUNCS = {}
 
 
 
function ENT:AddNukeCVar(var,name)

	NUKE.VARFUNCS[name] = function(player, command, arguments)
		self[var] = arguments[1]
	end

concommand.Add(name, NUKE.VARFUNCS[name])

end
